Devlog - Week 3 - Character & Enemy Implementation


Weekly Update

  • Implemented UI Icons 
  • Implemented animated for Sword and Shield Character
    • Attack
    • Walk
    • Defend
    • Crouch
    • Run
    • Death
  • Added Magic Circle asset
  • Added First Enemy Type
  • Inventory refresh after item pick up and removal
  • Axe , Sword , Pickaxe Assets Textured

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