Devlog - Week 4 - Enemy, BGM and debugging


Weekly Update

  • Concepted 2 new enemy Types
Forest Enemy
Forest type enemy
Water Enemy
Water type enemy
  • Added In Chect & Bed Assets
  • Hunger Bar UI redesigned
  • Animated Lava golem Enemy
    • Attack 
    • Walk
    • Death
  • Created Tutorial Temple Level
  • Added BGM for Tutorial Temple
  • Rocks can be mined

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