Devlog - Week 7 - Quest Progression, UI Overhaul
Sigil » Devlog
Weekly Update
- Concepted New Monster Types for Starting Island
- Further foilage Asset development
- Arcane Magic Circle Implented into project
- Added in magic Circle Altar Area
- Implemented Twigs
- Twigs now added to wood count
Bug Fix
- Items no longer duplicate in inventory
Get Sigil
Sigil
Stylised survival game
Status | In development |
Authors | Dayna_Aspite, t0rch, KrazyKadric, drayknight, Skilious, Khaloran |
Genre | Survival, Adventure |
Tags | 3D, Fantasy, First-Person, Magic, Monsters, Unreal Engine |
Languages | English |
More posts
- Devlog Update 2.9: Setting up a TutorialDec 05, 2021
- Devlog Update 2.8: Magic System 2, Electric BoogalooDec 04, 2021
- Devlog Update 2.7: Boat CruiseDec 04, 2021
- Devlog Update 2.6: Lava Enemy Design ProcessDec 03, 2021
- Devlog Update 2.5: Particle System DevOct 22, 2021
- Sigil storylineOct 18, 2021
- Devlog Update 2.4: Magic systemOct 13, 2021
- Devlog Update 2.3: Enemy Design ProcessOct 13, 2021
- Devlog Update 2.2: Magic Circle Design ProcessOct 13, 2021
- Devlog Update 2.1: Build SystemOct 13, 2021
Leave a comment
Log in with itch.io to leave a comment.